Nov 11 2008

I love computers

In 5th grade a lot of my friends began to get computers. I didn’t really know what they were, why someone would want one, or what they could do. After all my 8-bit Nintendo was enough technology for me. It wasn’t until I became friends with Nat Walizer, a classmate from Solon, that I began to realize the potential uses of computers. He introduced me to programming. Besides offering fun games, and a way to write papers for school, all Windows PCs were shipped with an interpretive language programming application called QBASIC. What this allowed you to do was to write lines of instructions telling the computer how to behave. I was instantly hooked. I can’t explain whether it was my affinity for logic, my desire to create things (as if I were God), or to just mess around with a cool piece of equipment. Something struck me in my core and I knew it even at that young age. This was what I wanted to do. This was me. I threw myself into QBASIC; often choosing to code instead of doing my homework. I created math games, adventure games and Pong. As my accumen and talent grew I developed graphically superior games such as a fishing game, a fighting game, a space invaders game and — my crowning achievement — a fully functional Monopoly game that had an on board screen that looked exactly like the real board.

The time I spent exploring the computer was in itself a course. When I chose to play on the computer I was developing the analytical skills programmers need. In retrospect I’m so happy that I worked on my programs than do some meaningless homework assignment. I wish I could convey the great feeling I have for my memory of these times.

As I grew older I developed greater skills and attacked more sophisticated languages. My foray into Windows applications was facilitated by Visual Basic. Then later, while in high school, my parents paid for private lessons in C++ at Hiram College from a student there. By the time I entered Hiram College as a student myself (you’ll read about this later) I had such a commanding understanding of underlying computer architecture and technology that I hit the ground running. While all these logical stimulations were good at serving my left side of the brain; they neglected my right side of the brain, and I needed to satiate it with art.